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Slackline VR

The project originated from a collaboration with Benjamin Kofler’s and Federico Modica, after they challenged themselves in another extreme slacklining on a massive iceberg. Realer recreated the experience in VR to bring those emotions to you.

Realer faithfully reproduced the iceberg and the environment, combined VR technology and balance detection algorithms to challenge people to walk on a rope, both in VR and in reality, while trying to keep cool despite in VR you’re about 80m above the ocean.

“It’s like the real thing” - Benjamin Kofler, slacklining champion

Displays

  • Pro Winter Fair, Bolzano (Bozen), Italy, February 2017
  • TEDx Bolzano (Bozen), Italy, October 2017
  • CeBIT 2018, Hannover, Germany, June 2018
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