Math Haiku is a set of artistic creations that depict the delicate equilibrium between synthetic essence and beauty by using mathematical equations as a painting language. Lines of code as verses, generative algorithms as a form of poetry, crafted to escape the technical stillness and reach a superior level of meaning.
Inspired by a traditional form of Japanese poetry known as Haiku, always consisting of only three verses that describe a fleeting moment often involving nature, Math Haiku is a construction of a shape generated by three lines of code whose purpose is to maximise the resulting grace by balancing a complex set of values; despite the rational process the resulting abstract shapes tend to recall natural landscapes, objects and creatures, mimicking Haiku’s intention.
Math Haiku revives the revolutionary movement that gave birth to digital art during the ’60s in Germany and France where pioneers like Herbert W. Franke, Georg Nees, Frieder Nake and Vera Molnar proposed the first computer art pieces.
The viewer is invited to dive into the seductive features of the shapes, observing their visual harmonies both in the still images, available as high resolution prints, and in their dynamic form shown as a video. Impressive regularities can be caught by observing the still version whilst hypnotising overlapping effects dominate in the endlessly evolving video version.
Math Haiku 01 is named Yama (山), which is the Japanese for mountain.
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