I am a creative, VR developer based in London, specialized in Human-Computer Interaction. After working as web developer and designer for some years, during and after the studies, in 2011 I moved to London to undertake a wider range of challenges and funnel my efforts to master the technologies that enable new experiences, especially those involving multidisciplinary skills like programming, design, graphics authoring and web development. I am currently focused mainly on orchestrating Unity 3D with C# and C++ to create architectural calculations, data visualizations, software based interactive digital artworks and virtual/augmented reality experiences.

After two wonderful years as lead software developer at Cinimod Studio, run by the artist/designer Dominic Harris, and after collaborations with several studios, including INITION, Wagstaffs Design, GIA and Eyekandy, I started working as freelancer in interactive installations and virtual reality.

Grad.: Master’s Degree in IT at University of Ca’ Foscari, Venice.

Frequently used technologies:
HTC Vive, Oculus Rift, Google Cardboard, Leap Motion, Kinect, Xtion, Oculus Rift, Arduino, Raspberry PI, SICK Laser LMS100, 4D Systems Displays
C++, Unity 3D/C#, P5js, OpenNI

Riccardo Stecca 3D scan